First Look: Using iPhone 4S with Siri voice assistant (with videos)

October 12th, 2011 by Alex Lay

Most of the new features in iOS 5 simply run faster on the iPhone 4S, but one major new feature is exclusive to the new model: Siri voice assistant. Here’s a look at how it works in action, responding to a variety of requests.

Apart from iPhone 4S, other iOS devices upgraded to run the free new iOS 5 continue to supply Voice Control, which responds to a variety of voice commands such as “what time is it?” or “play songs by MGMT,” or “call Tim Cook.”

The new Siri dramatically expands upon Voice Control, offering a much wider, more powerful vocabulary for creating Notes, composing Emails and Messages, navigating and changing Calendar events, setting new Reminders, and taking dictation within apps virtually anywhere you could type. Read all post…

3 Easy-to-Use Online Color-Blindness Simulators

September 26th, 2011 by Gabrielle Plain

posted on September 26, 2011 by Ann Smarty

Color blindness is defined as the inability to see certain colors the way most human beings do.

If you are interested to clearly understand how people with different color blindness conditions see colors, check out this simple tool and click through the color vision modes.

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Ifttt makes your Web apps work so you don’t have to

September 25th, 2011 by Flynn Prieur

Ifttt, currently in beta, utilizes puts the Internet to work so you don’t miss out on any features your various Web accounts have to offer.

Question: How many different Internet accounts do you have? If the answer is more than three and includes the likes of Gmail, Facebook, Dropbox, Twitter, Instagram, Craiglist, and Tumblr, then you need to try Ifttt. The site describes itself as “putting the Internet to work,” and allowing users to set definitions that trigger actions between their various online accounts.

To put that into simpler terms, you use Ifttt to make all your Web applications super effective. If

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Sweeney sees movie quality graphics and pixels as “two major milestones,” in gaming’s future

September 24th, 2011 by Flynn Prieur

Epics Tim Sweeney has feels movie quality graphics and pixels are two major milestones, heading to game development in the very long-term future.

Speaking with IGN, Sweeney said the implementation of said visuals would make flicker, bulky character outlines, and popping artifacts things of the past.

I see that actually occurring over the next ten years, he said. I expect Ill be actively programming at the time weve achieved full movie-quality graphics because thats really just a matter of brute force computing power and clever algorithm.

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